Hi! We upgraded the graphics and had to revise the gameplay. Some mechanics were conflicting with each other (adjacency based effects mainly) and we had to choose between either discarding it or going all with the positioning effects and allowing to move cereals in the spoon. That simple change evolved in what you see today :) Oh, and we changed the name cause it was a bad joke name we didn't like, though I keep hearing people saying this was a bad idea ahahaha.
Most likely not, having a separate page or adding it as a download just for an old version may be confusing to other people and doesn't really make sense having multiple versions of the game (since I don't maintain the old one).
What was it that you liked more about the old one? The game still isn't feature complete, if it still fits the current design we may add it back!
Oh sure! I can't promise it by the next planned update, but I will definitely add a cereal bowl only game-mode when we'll release the game (sometime late september)
played it a few times before the high score crash was fixed and i was happy to see the new update. it's super enjoyable! i have won easy and medium mode, haven't tried hard yet. i can't seem to win without strawberries lol. agree with other comments that it would be nice if the late game multipliers could go a little faster!
great game! got a x1653 multiplier combo in my last scoop of my last round so needless to say i think i did a good job (got like.. 10 overkill 🤣🤣) and im still continuing this run. very fun (i greatly enjoy making very broken builds in well designed games)
Thanks for playing! I agree that the game can feel very slow towards the end, but I consider a skip button is not the solution, since I think the feeling stems from both the time it takes and lacking in VFX/SFX. I have a few ideas in mind (pretty much speeding up the game, like how much time it takes to apply effects or giving some cereals quick time events) but it will take some experimentation I guess. Thank you for the feedback!
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My game bugged after i beat the boss
Might this game come to switch or mobile? I would love to play it!
Hi, we haven't decided yet on a mobile version (smartphones) but if we end up doing it, it will be after the release on PC and following updates.
awww come on what happened to the non game jam serial cerial???
Hi! We upgraded the graphics and had to revise the gameplay. Some mechanics were conflicting with each other (adjacency based effects mainly) and we had to choose between either discarding it or going all with the positioning effects and allowing to move cereals in the spoon. That simple change evolved in what you see today :) Oh, and we changed the name cause it was a bad joke name we didn't like, though I keep hearing people saying this was a bad idea ahahaha.
ah, makes sense. ever gonna reupload it as a separate game?
Most likely not, having a separate page or adding it as a download just for an old version may be confusing to other people and doesn't really make sense having multiple versions of the game (since I don't maintain the old one).
What was it that you liked more about the old one? The game still isn't feature complete, if it still fits the current design we may add it back!
I just really liked the cereal bowl spoon section and I would play a whole game of it
Oh sure! I can't promise it by the next planned update, but I will definitely add a cereal bowl only game-mode when we'll release the game (sometime late september)
Really fun game.

I can't wait for the full release. I always appreciate games that are on both Itch.io and Steam too to give people a choice on what platform to use.
I did notice duplicates in the toy choice which makes it less fun sometimes. My first toy choice was 3 King Crocs lol
Their latest update as of typing this reply made the game even more fun and fixed the issue of having duplicate toy choices as far as I can tell.
good, just am curious about what it means by attached
Very fun take on the genre! Looks like I accidently hit a glitch at the start of my playthrough, but after I really liked it, haha!
It seemed like my cereal didn't load initially,aand I just assumed I was scooping blind, but once I restarted I really like the spooning mechanic!I think I played it just before an update, so I may need to revisit this! Can't wait to see what you've done, it was already so great!
I love how the synergies between the cereals work. The lack of a speedup/skip for comically high scoring with retriggers is a bit of a drag.
played it a few times before the high score crash was fixed and i was happy to see the new update. it's super enjoyable! i have won easy and medium mode, haven't tried hard yet. i can't seem to win without strawberries lol. agree with other comments that it would be nice if the late game multipliers could go a little faster!
great game! got a x1653 multiplier combo in my last scoop of my last round so needless to say i think i did a good job (got like.. 10 overkill 🤣🤣) and im still continuing this run. very fun (i greatly enjoy making very broken builds in well designed games)
tho by the end the multipliers can take a bit to tally up and makes me wish there was a skip button for that bit
Thanks for playing! I agree that the game can feel very slow towards the end, but I consider a skip button is not the solution, since I think the feeling stems from both the time it takes and lacking in VFX/SFX. I have a few ideas in mind (pretty much speeding up the game, like how much time it takes to apply effects or giving some cereals quick time events) but it will take some experimentation I guess. Thank you for the feedback!
Verry Cool Game
But if you score too much it crashes
Thank you for playing.
I'm sorry about the crash, we are trying to find out why it happend. Hopefully we can find a fix soon.
I had the same. Cool game though!
Thank you so much for the screenshot, it reminded me of an old problem we had that I had totally forgot about and fixed the crash